5 #ifndef BALL_VIEW_DIALOGS_ASSIGNBONDORDERRESULTSDIALOG_H 6 #define BALL_VIEW_DIALOGS_ASSIGNBONDORDERRESULTSDIALOG_H 8 #ifndef BALL_VIEW_KERNEL_MODULARWIDGET_H 12 #ifndef BALL_VIEW_WIDGETS_SDWIDGET_H 16 #ifndef BALL_STRUCTURE_ASSIGNBONDORDERPROCESSOR_H 20 #include <BALL/VIEW/UIC/ui_assignBondOrderResultsDialog.h> 22 #include <QtWidgets/QDialog> 33 public Ui_AssignBondOrderResultsDialogData,
49 virtual void initializeWidget(
MainControl& main_control);
60 void addSolutionToStructures();
63 void computeNextSolution();
std::map< QTreeWidgetItem *, System * > solution_systems_
#define BALL_EMBEDDABLE(TYPE, BASE)
QTreeWidgetItem * activated_item_
std::map< QTreeWidgetItem *, System * > sd_systems_
std::map< QTreeWidgetItem *, Position > solution_number_
Assignment of bond orders from topology information.
std::map< QTreeWidgetItem *, String > descriptions_
AssignBondOrderProcessor * bond_order_processor_